A Giant Problem Reviews

Smash, bash and mash away your enemies as a giant set on defending a village under siege. Command troops, sling magic, rebuild your defenses - anything you can get your hands on could be a weapon!
App ID1020120
App TypeGAME
Developers
Publishers Critical Charm
Categories Single-player, Tracked Controller Support, VR Only
Genres Casual, Indie, Strategy, Action, RPG, Adventure, Early Access
Release Date1 Apr, 2020
Platforms Windows
Supported Languages English

A Giant Problem
2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score

A Giant Problem has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 13 minutes
I am reviewing the early access and will post updates along with upcoming updates. + bashing is too much fun + spells are great + clear road map + throwing enemies in the distance + a steal for the sale price with upcoming updates - movement, jolting around is straining in VR - progression, items and more levels needed (this is coming according to road map) Should the characters react differently to the fact that I am a giant whacking them with trees and an enormous mallet? Fear me!
👍 : 6 | 😃 : 0
Positive
Playtime: 79 minutes
I have tried 2 levels (there are two available right now). And played only for a while. So these are only my first impressions. POSITIVES: I very like defensive concept of the game. Actual game features: - 2 defensive levels - 2 types of magic spells you can throw on your enemies - You can pick up tree to fight your enemy, however it last only couple hits - There are like 5 types of enemies until wave 6, one flying. In further waves there are maybe even more varieties. I like it. - There is a leaderboard for daily quest (which is one of the levels but the score appears on leaderboard) - Enemies are stealing the gold from you or destroying your buildings - Flying enemies can blind you for a while - You can customize your character hand colour in menu NEGATIVES: - VERY BAD movement feel (at least for me). I smashed my Oculus 3 times during one level and 2 times the wall and surface and table (I have 2 x 1,5m play area). Maybe I will get used to it, this is just my first impression. - There is no leaderboard for anything else but daily level (which will in my opinion reset every day) - no gold gain (so far) - no level progression (so far) - no equipment progression (so far) - no shop (so far) - no building (so far) - you just go through waves of enemies until they rob all the gold out of you and you get Score appear + Wave you reached WHAT WOULD KEEP ME PLAYING IT: - multiplayer - better movement controlls optimalization - definitely gear and level progression - village advancement system / defense system upgrades (I would be able to upgrade some passive defense systems so I would not run chaoticly around the map whole time with those bad movement with controllers. Thus I could focus on defending 1 place in later waves) I recommend this game, but its still work in progress of course. Its fun to try it and good to support game devs by purchasing it. Good luck devs!
👍 : 19 | 😃 : 0
Positive
File uploading