Molly - Can you survive 100 nights? Reviews
Molly - Can you survive 100 nights?
App ID | 1014030 |
App Type | GAME |
Developers | Cupantae.ie Games |
Publishers | Cupantae.ie Games |
Categories | Single-player |
Genres | Indie, Action |
Release Date | 24 Apr, 2019 |
Platforms | Windows |
Supported Languages | English |

2 Total Reviews
0 Positive Reviews
2 Negative Reviews
Negative Score
Molly - Can you survive 100 nights? has garnered a total of 2 reviews, with 0 positive reviews and 2 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
10 minutes
Even though the days and nights pass in about a minute of real time, playing this LOW EFFORT UNITY TRASH for 100 minutes would be like stabbing your eyes with rusty nails for 100 minutes. Ugh.
Watch my First Impressions Gameplay HERE:
https://www.youtube.com/watch?v=Gr5YKu_2_es&feature=youtu.be
You run around in a circle on a very small map with the same default buildings pasted over and over around while blank white and red boxes fall from the sky. Collect them to add to your health and ammo respectively. The "zombies" are really horrid looking flat sprites with no animation that slide at you and vanish into thin air when shot.
Rinse and Repeat for 100 minutes. Ugh. No thanks.
Absolute trash. NOT RECOMMENDED.
My Score: 10% (1 out of 10)
------------- UPDATE on May 9, 2019 ---------------
The developer's response shows me he is actually a legit developer who tried to make a "fun" game, but maybe lacks the experience and development time to have made this better. He asked me what I thought could make this game better.. so here is my list of suggestions for this developer (Take them or leave them, these are just my suggestions that I think would make this game better):
1) Learn how to make the AI "NOT" go thru walls to get to your X Y position
..This will be VERY important as you continue to develop games. I'm sure there are tons of good AI videos on youtube for Unity so your enemies don't go thru walls. Having enemies just move at ease right through walls and hit you/kill you feels cheap and cheap deaths make people rage.
2) I'd change the health to either a bar that diminishes but preferably to a red heart shape that starts full and goes down as you lose health and just the % from 1 to 100 inside the heart
I'd also move your health to the left side
3) Put your day # and time both together in the upper right where your health is now like this: Day 4: 2:15 PM (all together with just a couple of spaces between)
4) I'd put your ammo on the bottom left side, just feel like these locations im giving you are more standard positions for this kinda info in games.
5) Move your iron to bottom right where your ammo is now
These are just my suggestions, but most importantly... put your health in a heart shape or in a health bar.
6) I'd replace your current enemies.. with one of the following:
If you want them to float, fine.. make them more ghostly and make them animated as they move.. right now they look like stiff cardboard cut outs, and it just looks and comes off as "cheap" and "no effort"
Maybe make one of them (instead of the see thru one). maybe make one a big floating clown head or something.. i see it with red hair and evil eyes make sure it animates tho, at least a little!
* I couldn't make assets like what I'd want in your game, if your game was mine, i'd probably find someone on fiver to make me what I wanted and pay them $20 per asset or whatever and promise to only sell it to me.. so that It would be only MY asset and not seen in 20 other Unity games on Steam
- Also with those assets, especially if you have them made... make sure the person making them gives you a death animation or an exploding animation where it gets shot and looks cool when it dies so it doesn't just disappear when shot.. that also feels cheap and unsatisfying when you play it
7) I actually like your boxes falling for health and ammo, that works just fine...
But maybe replace the white box with a super simple first aid kit instead, nothing fancy needed tho and if you do that, replace the red ammo box with something that actually looks like ammo.. maybe a dark green military ammo box?
8) Your current map is just fine but make sure your enemies don't spawn in mid air where they can be seen spawning... Making them spawn under ground and SLOW come up thru the earth in random locations would look and feel MUCH cooler imo.
9) Ohhhh, you need a SCORE!! ..make SCORE be the thing in the top middle and make it bigger font! Give players scores for each enemy type, the tougher the enemy, the more points he is worth. Also give points for surviving a night perhaps and other actions as well. A High score leaderboard for Steam would be cool too but not required. However, learning how to make Steam leaderboards for your games is definitely something I'd learn how to do if you want to make more Steam games in the future.
I hope that helps or at least gives you some ideas. =)
👍 : 18 |
😃 : 4
Negative