Sick Love - An RPG Maker Novel Reviews
A short and exciting visual novel about gaymers. Live the desire to be loved, learn how a relationship is capable of hurting you and how this can result in a tragedy. All your decisions have consequences.
App ID | 1004320 |
App Type | GAME |
Developers | Male Doll |
Publishers | Male Doll |
Categories | Single-player |
Genres | Indie, RPG |
Release Date | 17 Jan, 2019 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, Simplified Chinese |

5 Total Reviews
2 Positive Reviews
3 Negative Reviews
Mixed Score
Sick Love - An RPG Maker Novel has garnered a total of 5 reviews, with 2 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Sick Love - An RPG Maker Novel over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
42 minutes
It's a short and interesting RPG maker game regarding an amorous triangle dilemma.
If you like quick queer dramatic RPG maker games, you should give Sick Love a try! =)
👍 : 2 |
😃 : 0
Positive
Playtime:
38 minutes
I thought it was an interesting idea for a game so I gladly paid a dollar. However, there are some recurring bugs that makes the game freeze, or not allow me to progress. I'd really appreciate playing a complete game, but it is currently not possible.
👍 : 2 |
😃 : 0
Negative
Playtime:
31 minutes
This seemed fun and interesting. Unfortunately it wasn't :/
In the beginning you're told that you should save often, as there are choices that hold consequences that would have an impact on the story. There are actually two times where you have to choose something, and then only the second one seems to have some kind of impact, which is what kind of ending you get, but even then there isn't really that big of a difference. [spoiler] it's a black screen with text [/spoiler]
Having to move around a map feels really unnecessary, you end up doing a tedious back and forth between maps while avoiding insta-gameover npc's, which drags both the game time and my patience around.
I'm not usually picky about this, but the names just feel off to me, kinda as if I were watching a mexican themed soap opera.
This really seemed like a cool concept if pulled off good enough, but it really felt underwhelming.
👍 : 2 |
😃 : 1
Negative