Where the Bees Make Honey Reviews
Where the Bees Make Honey tells a story about reflecting on different moments from a childhood, which are played and experienced from an adult perspective. At its core Where The Bees Make Honey is a narrative puzzle adventure game, with playable childhood moments filtered throughout.
App ID | 1001640 |
App Type | GAME |
Developers | Brian Wilson |
Publishers | Whitethorn Games |
Categories | Single-player, Steam Achievements, Partial Controller Support |
Genres | Indie, Simulation, Adventure |
Release Date | 26 Mar, 2019 |
Platforms | Windows |
Supported Languages | English |

66 Total Reviews
25 Positive Reviews
41 Negative Reviews
Mixed Score
Where the Bees Make Honey has garnered a total of 66 reviews, with 25 positive reviews and 41 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Where the Bees Make Honey over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
12 minutes
I only played a little and I found it painfully boring. I usually don't refund games but this one I had to because I never want to see it again.
👍 : 3 |
😃 : 0
Negative
Playtime:
66 minutes
This isn't a strong recommendation, but I don't think this game deserves to be as negative as it is.
For being a nearly one person team, the vision, story and theme are great.
It is a pretty short experience, but I don't think that detracts from the idea that's there, although 1 or 2 more sections to help smooth out the transitions behind some of the ideas would help.
The issues:
- There are several visual bugs that are present, albeit minor for the most part.
- Controller support isn't great, and there's some bug with movement. I found using a combination of controller and keyboard at different times worked the best
- The game could use a little bit more cohesion. Overall, I liked the sections that are there, but it felt like some of the sections didn't naturally flow together.
The good things:
+ For a very small team, they pulled off a really strong vision
+ The narrative is interesting, and the voice acting is great
+ Visually the game looks very polished, with some high quality visuals, good use of shaders and good variance of areas, although some might dislike the 2 different styles being combined, and some minor bugs as noted above
👍 : 9 |
😃 : 0
Positive
Playtime:
29 minutes
i really don't mind low quality graphics and obvious tight budgets.. but I can't stand bad and confusing gameplay. especially when the options screen is bugged and i can't adjust anything to make the game even a little more enjoyable. loved 3D cube puzzles ever since captain toad but gave up on this game after the third or so. a game with hardly any tutorial should at least not put the camera angle and interaction tool on the same keys so i can take a guess if i'm gonna see what i'm doing or kick myself off the platform blindly.
👍 : 0 |
😃 : 0
Negative
Playtime:
50 minutes
Nostalgic Reflections and Puzzles: Unearthing Memories in "Where the Bees Make Honey"
Rating: ★★★☆☆ (3/5)
"Where the Bees Make Honey" invites players on a journey through the memories of a young woman as she navigates the complexities of life, love, and change. With its unique narrative structure, emotional themes, and a blend of puzzles and exploration, the game offers a reflective and occasionally poignant experience that aims to capture the essence of personal growth.
The visual design of "Where the Bees Make Honey" showcases a distinct and handcrafted art style that evokes nostalgia. The game's contrasting environments—ranging from the mundane to the fantastical—aim to mirror the protagonist's journey through life's different phases.
At its core, the game intertwines the protagonist's present reality with her memories of the past. Players explore various vignettes that represent pivotal moments in her life, piecing together the narrative through exploration and puzzle-solving.
The emotional themes and relatable experiences the game portrays stand out, allowing players to connect with the challenges and growth the protagonist undergoes. The narrative exploration of change, dreams, and personal choices adds depth to the storytelling.
The blend of puzzles and exploration mechanics provides variety, encouraging players to engage with the environment and solve challenges to progress.
However, the game's disjointed narrative structure might lead to moments of confusion, as players transition between memories and the present. The pacing and cohesion could be inconsistent.
Some puzzles might feel more like obstacles to the narrative flow rather than integrated challenges, potentially impacting the immersion for players seeking a seamless experience.
In conclusion, "Where the Bees Make Honey" offers a narrative-driven exploration of memory and personal growth, aiming to capture the complexities of life's journey. Its unique narrative structure, nostalgic visuals, and emotional themes create a reflective experience. While the game's disjointed pacing and occasional narrative hiccups might limit its impact, those who appreciate introspective storytelling and the exploration of personal memories will find themselves immersed in the emotional tapestry of "Where the Bees Make Honey," where every memory uncovered is a step towards understanding the intersections of life, dreams, and change.
👍 : 0 |
😃 : 0
Positive
Playtime:
38 minutes
Where the Bees make honey is supposedly a story about remembering childhood that is unfortunatly very buggy.
Aesthetics:
Truth to be told the artstyle is either hit or miss. While I really like some cutscenes and the feel of some levels, it can look extremly unpolished in others (e.g. the designb of the kid). Same with the sound effects. The completed level sound for example is pretty obnoxious.
Story:
You play as a woman who is stuck in a dead end job who remembers her childhood. Or at least that is what I gathered while trying to play the game. In some levels it is pretty hard to follow the story for example the rabbit level where you aimlessly run around while also just not really listening to what is being said.
Gameplay:
The gameplay is definetly the weakest point of the game. You kind of feel a bit lost in a few levels unsure what to do. The levels where you have to rotate islands are in theory super creative but it is extremly hard to navigate within these and I got stuck several times which ultimately just made me loose interest in the game altogether.
Side-Note:
I do think that the game has potential. Some cutscenes are very beautiful and the premise itself is cool too. I just feel like the gameplay is all over the place: trying too many things at once and this is the reason why it feels very flat. It feels more like a game in production that tests out what it could be rather than a fully finished game.
👍 : 0 |
😃 : 0
Negative
Playtime:
75 minutes
I like the variety in this game and the story telling is amazing. I got a little emotional on the bunny level, both when I couldn't make the jump and when I got through to the end and got that lovely voice over. Many of the levels are challenging and I love the puzzle elements to it all.
👍 : 11 |
😃 : 0
Positive
Playtime:
64 minutes
Good idea, but poorly executed. The controls are terrible, the story is intriguing but too soft-focus to know what's going on, and after a while I just quit playing.
👍 : 5 |
😃 : 0
Negative
Playtime:
105 minutes
Where the Bees Make Honey hit me in a weird way that made me nostalgic for aspects of my youth. The edges of the experience aren't perfectly smooth, but life is like that too.
If you're looking for a contemplative experience with some very interesting puzzle mechanics, this is a good choice.
👍 : 21 |
😃 : 0
Positive
Playtime:
228 minutes
[b]Recommend on Sale [/b] if you are looking for a short casual to entertain you for a couple hours.
If you want an in depth story or hard puzzles you should pass.
Visually Where the Bees Make Honey is beautiful to look at so I decided to take a chance on it despite the reviews. Overall I enjoyed the game., it is pretty linear you can't really mess up the progression. The puzzles were not that challenging but still provided me with a couple hours of entertainment with much better visuals than some other indie titles of the same difficulty. Making this an easy game to complete.
[b]Controls[/b]
Initially I was annoyed that my mouse was not locked to the game and I had to use Display Fusion "lock mouse to active window" as I kept clicking on one of my 3 other screens thus minimizing the game. [b]BUT then[/b] I realized you don't even need to click the mouse, just use it to pan around. [Q] is how you interact in game, [WASD] to move around while [Q] and [R] to flip Right and Left for some of the puzzle scenes. And lastly [Space] to jump.
[b]Toy car & bunny scene. [/b]
With the car I realized it went pretty smooth if tapped buttons to direct R/L so they were gentle slow gestures to move versus holding keys to over compensate for wrong direction/angle, no crashes.
With the rabbit I feel like it just requires a little patience. Using WASD to face the direction you want to jump and mouse to pan the camera behind if it doesn't follow, then you can easily make the jumps the first try.
👍 : 35 |
😃 : 1
Positive
Playtime:
96 minutes
This title is not hard for me to rate: definitely [b]NOT RECOMMENDED[/b]!
There are some positive aspects to this game. It tries to drag the player in by telling a story of remembering childhood memories. And it pursues many different ways of engaging the player.
However, that being said, the last point is also the first big negative of the game as it appeared to me that the developers couldn't really decide on what they want their game to be. As a player you are confronted with many different game mechanics which severely interrupts the game flow and, as such, hinders immersion. Yet that immersion would be particularly crucial to the goal of the game, namely to evoke aforementioned childhood memories.
On top of that, the techinal execution is definitely sub-par, and at times exceptionally gruesome! Escpecially the part where you play a rabbit I found it almost impossible to direct that rabbit where I wanted it due to the camera/controls. While that part has a third person perspective, the controls are relative to the orientation of the rabbit. That wouldn't be a problem if the camera was firmly positioned behind the rabbit but (of course) the developer chose to automatically adjust the camera perspective so slowly that this game section basically became a test of my patience.
There are many more buggy parts and all in all no part of this game except the office sequences appeared to me to be really finished or properly playtested. Finally, it took me little over 1.5 hours to complete the game (with one or two achievements appearing to be bugged). So I would not say that it is worth 8.19€.
My final verdict: the developers most definitely are very creative people but unfortunately they lack the technical proficiency and/or the artistical understanding to reach the assumed goal of this game, i.e. to evoke fond memories in the player and to reflect on his/her current state by guiding him/her through childhood memories that are sprinkled with an enjoyable amount of puzzling. At this state the game feels like chores most of the time.
PS: If you are looking for a game that does everything right in the mentioned respects get The Gardens Between. It is almost double the price but it surely is a hundred times better!
👍 : 64 |
😃 : 0
Negative