Gun Beat Reviews
Beat enemies to the beat. Avoid bullets to survive. ‘Gun Beat’ is a VR game that combines rhythm and shooting. Beat the enemy with a rhythm! Oh, don't forget to avoid bullets, too!
App ID | 1000990 |
App Type | GAME |
Developers | Gun Beat |
Publishers | Gun Beat |
Categories | Single-player, Tracked Controller Support, VR Only |
Genres | Casual, Indie, Action |
Release Date | 14 Jan, 2019 |
Platforms | Windows |
Supported Languages | English |
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9 Total Reviews
6 Positive Reviews
3 Negative Reviews
Mixed Score
Gun Beat has garnered a total of 9 reviews, with 6 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Gun Beat over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
389 minutes
My friend recommended me to play this game. I played games for an hour because it was really fun. Especially, I like 'there is no shortcut' in stage mode. I hope the new song and stage will be updated continuously.
👍 : 1 |
😃 : 0
Positive
Playtime:
6 minutes
Doesn't work on my G2 or my Vive pro.
Grey screen.
👍 : 0 |
😃 : 0
Negative
Playtime:
15 minutes
Great little game. Liked it.
Feedback:
I never use fever mode because it is not in sync with the beat. (It breaks the concept of this game)
Could you add triplets, 3/4 time, 6/8 time.
👍 : 0 |
😃 : 0
Positive
Playtime:
16 minutes
as of right now i cant make this game work so id consider it a complete fail. also there is no discord server set up or anyway to comunicate with the devs. here is video of me trying to make this game work. you can jump to the 11 min mark to see me jsut make my own gunbeatish game in wardust. https://www.twitch.tv/videos/366926084
👍 : 1 |
😃 : 0
Negative
Playtime:
25 minutes
Great proof of concept for what a game that's very likely going to explode in popularity soon. Just as others have mentioned, the game certainly does need some more songs added to it [hopefully more dance animations, too] but overall I think this is a really solid idea, especially for the price.
👍 : 0 |
😃 : 0
Positive
Playtime:
6 minutes
The game as it is right now, is kinda unplayable, it’s not consistent with the controls, if you are taller than 5’8 the game doesn’t want to calibrate your height, as it is right now a very cool concept it’s just not fun with all the bugs and inconstancy within its controls and gameplay
👍 : 0 |
😃 : 1
Negative
Playtime:
13 minutes
Like the other reviews say, great concept, good execution, it just needs more songs and stages.
My one complaint is that I'm not a fan of how Fever mode switches to a different song with a different tempo. It makes me not want to use it. I think if it might be better if instead of changing the song, it just temporarily let you shoot on eighth notes instead of just quarter notes. Maybe add a filter to the music or another layer of instruments to really make it feel awesome.
👍 : 0 |
😃 : 0
Positive
Playtime:
29 minutes
This is a very cool concept and the game plays great! I REALLY hope you keep working on the game and add more to it because this could be such an awesome game. Like other reviews said, this game absolutely needs a way to import our songs just like AudioShield and BoxVR does.
While we wait for the first update, how difficult would it be to give us super early access owners a flipped mirrored version of the only level we have? The layout would be different enough to keep things interesting longer and could be set to random for which version we get to play with.
👍 : 2 |
😃 : 0
Positive
Playtime:
162 minutes
This game is very good for the price. It definitely needs more songs, and other fun features to flesh it out. At its core, it's a solid rhythm based bullet hell. Think Superhot meets Crypt of the NecroDancer. Top marks for being a working VR game while still being in early access,
Once there is a bit more content, I will update this review, as it has potential to be one of my favorite VR games.
Devs:
Please keep working on this game. It just needs a little polish to really be a VR standout.
Suggestions:
Find a way to let users import songs. The few you have are great, but your game is bigger than your licensing capabilities right now.
Find a way to allow users import their own gun models. Again, the defaults are fun, but what can really help define this game is that everyone will play it their own way. Embrace that.
Multiplayer. Back to back kung fu gun dance battle? Sign me up!
More enemies. I don't even know if they need to have different abilities, but just some different models to mix up the flow a little bit.
More zones. the one you have works, and it's a great start. It's still just one, though.
Grenades that explode on the beat. Have them award points based on proximity, as they would already be timed.
Award additional points for additional head and hand movement. Funk is a full body experience.
A few issues:
The first time I launched it, I got stuck in the first frame of the menu, and only saw people dancing. My knee jerk reaction was to demand a refund for a vaporware game. Second launch was a much better experience, though.
As of 1/15/2019, the song "There are no Shortcuts" is bugged. About 3/4 through the song, an enemy gets stuck in the hallway, and can shoot through the wall, but not be hit. This happened twice in the exact same spot. As far as I can tell, the song cannot be completed.
👍 : 7 |
😃 : 0
Positive