Spielzeit:
4141 Minuten
A question often asked in various forms in the disussion board of this game is: How much is it like The Planet Crafter? I think if one wants to review this game and has played TPC, one will inevitably compare these games.
Now, the dev has given a pretty good explanation for the similarities, but also explained the dfferences. There is a pinned thread in the forums.
As someone who has put over 200 hours into TPC (yeah, I know, many have more like 2000, but I'm a single working mum, so 200 is a lot for me), a comparison is natural I suppose.
Well. EC starts very similar. You land on a barren planet, you collect resouces with a (magical or futuristic) hand tool, then use these resources to build machinery and building with the same hand tool. Sound familiar? Yeah.
The difference starts when the need to for automation becomes obvious. Whereas in TPC I never felt the need to automate anything, playing a very zen game and not rushing terraformation, EC's later tech demands so many parts that you are forced to automate. I have never played Satisfactory or other autmation games, so I can't compare to these, but automation is very easy here. Find mineral/gem nodes, place miner, place conveyor, place machinery to process, place warehouse. As soon as you unlock warehouses, life becomes very easy, since anything stored in warehouses can be pulled from them from anywhere at your work or assembling bench in your living unit oder when you build something anywhere.
The difference is also in terraformation itself. It is localized when you build generators that turn the surroundings green, let trees grow and those produce oxygen. Do that where you have your base and you'll have a localized oxygen "bubble" and grass and trees. Once the effect is at 100%, you can deconstruct the machines and the effect stays, whereas in TPC machines need to stay or even be added, or else the terraformation process comes to a halt.
That being said, the world is pretty generic. It's simply not as pretty as TPC; it may have grass and trees and a few little flowers (of the weed variety), but that's it. Now, this one is still in EA, and I think more nature is planned, but it's not here yet and since EC doesn't use a hand-crafted map I don't think it will ever be as pretty as TPC. But that's fine, as said, the focus here is a different one -- fly or drive around, terraform, change the landscape, and watch your progress.
In some ways, this is less, on other however more relaxed than The Planet Crafter.
tl;dr
An absolute promising game that only at first glance has similarites to Planet Crafter, but after that is it's very different in many aspects. If you enjoyed TPC, but wished for more automation, definitely try this game.
👍 : 2 |
😃 : 0