Dead Exit Reviews

Dead Exit is an undead apocalypse, base management, card game. Play alone, with friends, or against friends. Just play smart and make sure you get the resources you need to escape the city.
App ID630050
App TypeGAME
Developers
Publishers RadiationBurn
Categories Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Partial Controller Support, Remote Play Together, Shared/Split Screen PvP, Steam Trading Cards
Genres Casual, Strategy
Release Date20 Jun, 2017
Platforms Windows, Linux
Supported Languages English

Dead Exit
0 Total Reviews
0 Positive Reviews
0 Negative Reviews
Negative Score

Dead Exit has garnered a total of 0 reviews, with 0 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 261 minutes
Dead Exit i played now 2.8hrs on it i and i enjoy it. for a card game that really goes quick sure for granted i only played single player and trying to get my friends to play this game and to go on Multiplayer. I'm looking foward for much more down the road and see how things pick up what i think it will. Time is everything in Dead exit, finding a good plan how to do things and taking the win to make it out alive. so if you want a zombie post-apocalyptic survival card game this is ione to pick up
👍 : 2 | 😃 : 0
Positive
Playtime: 87 minutes
I thoroughly enjoy dead exit. Once you start figuring out how the game works, there are all sorts of fun combos to pull off. On the harder difficulties, you feel like you're constantly just one step ahead of the great zombie hordes, and every move has to matter. I would recommend dead exit, as it is good fun
👍 : 2 | 😃 : 0
Positive
Playtime: 286 minutes
沒中文 英文不好ㄉ 就不用考慮ㄌXD This game is fun, yet only in first couple of hours. It's not hard to learn,after about 3 games I know what to do to win. the ai is stupid(It can suicide lol) I think that if u want to beat the harder difficulty, it depends on luck more than skills. 5/10
👍 : 3 | 😃 : 0
Negative
Playtime: 285 minutes
This, is a good, tactical card game with so many variants. Local, online, co-op, pvp. It's all there, and full of choices to make. If you want super shiny graphics, blood and gore, it isnt here. What IS here is a great card game with solid mechanics, gameplay, and tactics. Well done!
👍 : 3 | 😃 : 0
Positive
Playtime: 234 minutes
I really like this game. I am a fan of card & board games, yet am tiring of the ccg card games. I'm finding this to be a wonderfully refreshing card game. At first I though it to be complicated, but it is actually a very approachable pick up and play game. I like the varying difficult modes in solitaire play as it really helps you to learn the game and incrementally increase the challenge. At this time, there doesn't seem to be too many players playing the game, which I hope changes because playing with others really changes the dynamic, strategy and fun factor. I could see very fun tournaments and leaderboards some day. If you are a fan of card games and board games, pick this up. It's a high quality fun game at a great price point. No pay to play here. For one price, you get the entire game. Really enjoying it
👍 : 4 | 😃 : 1
Positive
Playtime: 498 minutes
Whoa - I can't believe I slept on this underrated gem! I picked this up a few years ago, dabbled in it, then put it down only to pick it up again. A card-based strategy game where you try to build stockpiles while managing a web of different survivor or utility cards with differing - and often, complementary - abilities. However drawing from the pile risks bringing zombies back to your base or triggering a series of bad events that you need to manage. The flow of the game mimics the drama and plot tropes of zombie apocalypse movies and TV shows, including sacrificing some characters for the sake of averting disaster or achieving victory. I've been enjoying it quite a bit and despite its subject matter is both relaxing and stimulating.
👍 : 0 | 😃 : 0
Positive
Playtime: 246 minutes
Dead Exit is a console (Xbox 360, One) ported multiplayer card game that's advertised as having online multiplayer, except the developers didn't bother making sure that works, so, yeah, it doesn't have online multiplayer. Misleading gamers for sales is one of the things that really gets on my pet peeves. Anyway this is pretty bad, despite the rather nice (and possibly asset flipped) Unity backdrop... the nice 3D graphics are just there to pan and tilt you down to the card table where all the gameplay takes place. I know I make a point of criticising 2D games, but that's not because of the 2D graphics, but the scope of such games is usually as limited as the graphics are. Here, well, we have 3D graphics but they didn't bother with deep gameplay, so this is a big fail. Multiplayer is a write-off, so it's just single player rounds, and the AI is terrible... there's just no reason to really want to play this. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. Because this is designed for consoles, it carries a number of deliberate design deficiencies. Compromises were made to cater to the inferior console gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the console-centric developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for consoles forces upon a game. Once more, console peasants have made gaming worse for everyone. These technical defects push this game below acceptable standards for any modern PC game. Dead Exit didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for winning a very easy single player round, trivial to get, but less than 32 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. The poor quality of this game is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 5 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Dead Exit is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product. There's also quality free deckbuilder card games like Hearthstone and Magic online that work better than this and don't cost any money for you to get playing them.
👍 : 2 | 😃 : 0
Negative
Playtime: 688 minutes
Dead Exit is a tactical card game, with zombies. It can be played single player or multiplayer (online and local). However you are playing, the basics remain the same. You must defend your base from zombies, trying to stockpile enough resources to escape before you are overrun. You get 3 actions per turn, which may seem like plenty but will soon run out. You can play survivor and vehicle cards inside or outside your base, or even sacrifice them for different results. These cards remain in play (unless killed / stolen / etc) so can be used again and again. For example, you've played a survivor to kill an undead that was outside your base. Want to do the same again next turn? You can but returning the card to your hand before playing it again has used up 2 out of 3 actions for your turn, so you'd better know what you plan to do next. You can use an action to draw a face down card, but doing so will bring a dead along with it. Other cards can be played as one use only action cards, getting to retrieve a card from the trash or revealing a face down card etc. If all that sounds interesting, remember that is all happening at one base. Single player could task you with looking after multiple bases at the same time, whilst multiplayer means humans are in charge of other bases, who may or may not have your best interests at heart. Also, events can be triggered throughout the game to drastically change the landscape of the playing field, throwing curveballs into your carefully laid plans. Suffice to say it can get complicated, but it can be very rewarding when you suceed. Trial and error will inevitably play a part in getting the hang of it, but once you do, you start noticing how combinations of cards complement each other and realising that what at first seemed unfair can be countered. I've completed the single player game mode 'City Escape' on all the difficulty levels now. Completing the hardest difficulty level on my first attempt at it was genuinely tense and thrilling, something I'll be honest I wasn't expecting to get from a card game. A new single player game mode 'Survival' has just been added to the game, so I'll look forward to playing through that as well. A downside to the game is that it can be hard to find a match in the multiplayer online mode. I haven't so far - I've played the game with real people locally, but not via the online. But if you've read this far into the review, you can literally help solve that issue! So don't let that put you off, single player and local multiplayer are available. So yeah, I would recommend. If you're into tactical card games surely it's a must buy. If you are not, well I would still recommend it. It is something different and if you do get into it, then it is rewarding. Plus the fact that it's being sold at a very reasonable price should mitigate the risk if you don't like it.
👍 : 8 | 😃 : 0
Positive
Playtime: 23 minutes
o This looks like my kind of game, so I bought the game for me and gifted it to a friend to play in online multiplayer. o Started the game to find out that online multiplayer isn't working. o Don't want to own this boardgame anymore if all I can do is solo it (perhaps hotseat works but that is no option to me). o Refunded the game for both me and my friend (yes, you can refund a gift!). o Even though the game is inexpensive, thank god for Steam refunds! TO THE DEVELOPER: I don't want to offend, but a game in this state shouldn't be advertised having multiplayer! Even though it is rare, I absolutely hate it when games do this. I would be willing to do port forwarding in my router but without a local LAN option I am not even attempting Hamachi/Tunggle to work around a broken system when other games work more than fine without troubleshooting.
👍 : 14 | 😃 : 1
Negative
Playtime: 259 minutes
[h1]Zombie Party![/h1] I'm a big post-apocalyptic fan, and I like card games and strategy, so when I saw this listed in new releases I was intrigued. There were no steam reviews, nothing in the entire discussion forum (which is very unusual) so I ummed and ahhed over making the purchase. Ultimately it was the price that made me take the plunge, that and steams robust refund system. [h1]Simple Premise; Complicated Actions[/h1] The premise is simple. It's the zombie apocalypse, you have to get a car and resources and then escape the city. You've seen it a million times before. You have a game board which includes the city, inside your base, outside your base, trade, sacrifice and your stockpile. The game presents you with two options to start you off; single player (solitaire) and multiplayer. Since I do not know anyone with the game, and the playerbase is currently tiny, this is mostly a review of the single player game. In single player you are versus no one, but simply trying to get the highest score and escape, with a selection of 8 difficulties from tutorial all the way up to impossible. You can choose how many sets you need to win, how many bases you control, and can toggle an extra dead card. Your cards are made of up the dead, character cards, action/location/special cards and resources. The aim is to get as many resources into your stockpile, whilst using your character cards to remove the dead cards before you are over-run.Although the premise is simple, the game cards are pretty complicated. I had to do a lot of reading and thinking even in the tutorial whilst trying to get to grips with the cards. They have a lot more depth than many card games, with cards having multiple actions depending on where they're placed. [h1]Example[/h1] I have a scavenger card. If I play it on an outside tile, I take a random card from the city, or I can take a card from the graveyard if it's a resource. But if I play her inside, I kill a dead card from my base. If that dead card turns out to be food, I put it in my stockpile. Or I can sacrifice her, and put her in the graveyard to look through the graveyard and take another character card from it. Or I can put her in my stockpile, and add up my score to escape the city. And that's one of the simpler cards. Many cards interact with each other in a multitude of ways, and you can play combos and loops to make a turn last a long time. [h1]Multiplayer[/h1] In multiplayer you have more depth, because some cards interact with other bases - you can choose to send zombies to another player for example. In solitaire mode, some cards don't do what they should since they can't, and sometimes the only option is your base rather than throwing hordes at your opponent. This game would be a great party game or something fun for a group of friends. It plays up to 8 both locally and online, which is really nice to see, as a lot of games are limited to four. I don't actually have 8 friends, but maybe one day I will! [h1]Downsides[/h1] The graphics are very very busy. The text can be hard to read and the icons don't have mouseovers for more detailed explanations although there is a visual guide to the symbols you can pop up at the bottom. I found it very hard to see at a glance what a card did or how it affected my board because of this and just felt that it looked jumbled and messy - not a clean space. I know art is subjective, but I think it looks kinda ugly - not to an extent that would stop me playing it though. [Edit 23rd June]As a side note, I brought up a bug regarding achievements and the developer immediately responded and fixed them. Not only that, but the updated the card graphics to be cleaner and easier to read too! 10/10 on listening to feedback. [h1]Overall this seems like a solid little strategy card game for those who enjoy the zombie genre. Grab a few friends to play if you can![/h1]
👍 : 33 | 😃 : 0
Positive
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