BitShift: BattleGrid Reviews
You have been injected into the BattleGrid. BitShift is a 4-on-4 multiplayer gaming experience where VR gamers compete directly with desktop gamers in a battle to control the data from AntiCorp. PC vs. VR. Drones vs. Runners. Air vs. Ground. Hackers vs. Security. White Hat vs. Black Hat. Mass Hysteria!
App ID | 466290 |
App Type | GAME |
Developers | Animate Objects |
Publishers | Animate Objects |
Categories | Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Full controller support, Shared/Split Screen Co-op, Remote Play Together, Cross-Platform Multiplayer, Shared/Split Screen PvP, Steam Leaderboards, VR Supported, Stats, Tracked Controller Support |
Genres | Indie, Action, Early Access |
Release Date | 28 Sep, 2016 |
Platforms | Windows |
Supported Languages | English |
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1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
BitShift: BattleGrid has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
98 minutes
good game but after playing in vr mode for a few hours I tryed swaping to pc mode but it will only open in vr even after I have diconected the head set and remotes.
👍 : 0 |
😃 : 0
Positive
Playtime:
16 minutes
This games has a huge potential and looks really good in VR. Playerr got arms and it works. It's an early stage but i think we could get a great game here.
👍 : 1 |
😃 : 0
Positive
Playtime:
82 minutes
Early Access VR Player:
Game's definately early access still. I like the concept of PC vs VR players playing together, but it needs a little work. Specifically, as a VR player, I feel I'm shooting fish in a barral. Specifically, the PC players either can't hit me, or I'm able to take a lot of hits (not sure which), but I'm able to reguarly 1-hit-KO them. Still, liking the concept, and I think it'll be fun once some of the balance and kinks are worked out.
Also, standard team-based game needs, being able to see names pointing to people on your team, voice chat, etc. would be really nice.
👍 : 2 |
😃 : 0
Positive