Rerun Reviews
Rerun is a mini turn-based tactics roguelike where you're lost in an ever-changing, branching dungeon, which is also your skill tree. Harness your questionable abilities and curious upgrades in order to keep your adventurers alive and escape the dungeon!
App ID | 2161130 |
App Type | GAME |
Developers | pinnyo |
Publishers | pinnyo |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Indie, Strategy, RPG |
Release Date | 29 May, 2023 |
Platforms | Windows |
Supported Languages | English |
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7 Total Reviews
5 Positive Reviews
2 Negative Reviews
Mixed Score
Rerun has garnered a total of 7 reviews, with 5 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Rerun over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
15 minutes
Yes! This is a super fun beer n pretzels roguelite strategy game.
👍 : 3 |
😃 : 0
Positive
Playtime:
102 minutes
This was a really fun introduction to turn based rogue-likes! The character dialogues and surprise mechanics really reminded me of games like Magicka and Helldivers. Tough guy and Spooky guy are my favourites so far
👍 : 3 |
😃 : 0
Positive
Playtime:
88 minutes
I'm having fun with this game! The gameplay loop is good and I've tried a few combinations of heroes and they're all uniquely fun. How they interact with one another to create unique ways to beat enemies is great as well. I think I've said "this is my last run" about 15 times so far, yet I'm still playing it and getting better and better scores.
👍 : 4 |
😃 : 0
Positive
Playtime:
229 minutes
Wooo this game killed me so many times! I'm happy I kept playing though, the mechanics are pretty juicy and deep. The roguelike ability selection really keeps each run fresh. Also the characters are adorable/hilarious. Chadwick and Thadwick look absolutely ridiculous :D I would say the closest comparison in terms of gameplay is Into the Breach. Where Into the Breach feels like a procedurally generated puzzle game, this one feels like an actual tactics game where you progress and learn new skills.
👍 : 5 |
😃 : 0
Positive
Playtime:
197 minutes
I'm absolutely bias because my friend made this game but, If you like FTL but want it dungeons and dragons style this is a game for you. Also its cheap! It's got a lot of variety and daily challenges. plenty of replay-ability.
👍 : 8 |
😃 : 0
Positive
Playtime:
126 minutes
Oof... while Rerun is a lightly entertaining little game (and I am putting a heavy emphasis on *little*,) it does not live up to its name. To put it simply, it is completely lackluster and a run-of-the-mill roguelike. The game lacks depth, variety, and challenge. Even though there are several characters (mostly unlockable) to choose from, their abilities are mundane. You get to form a team of two characters at the start of each run, but there are no advantages or disadvantages to creating specific pairings, so you basically pick any two. Progression through the dungeon has you navigating an overly simplified path of stages that don't have any drawbacks and offer uninteresting rewards. Each stage is a little square map with a spattering of the same cookie-cutter enemies and obstacles. I was expecting at least several hours of gameplay that would require multiple runs before even reaching the boss. I ended up beating the game in 2-hours while watching TV and eating dinner. In the end, I feel disappointed and have no desire to play another run.
I would not pay the sticker price of $10 for this game or even the intro sale price of $8. It lacks serious quality in gameplay and challenge, which are the foundation for a good roguelike.
👍 : 13 |
😃 : 0
Negative
Playtime:
37 minutes
It's very obviously trying to do something with the limited actions and tiny hp, but, like... Nothing's standard and everything does something weird, not to mention that there's things that instantly kill your heroes unapologetically.
The random aspects are.... Complete trash if I'm honest. You can get mods, spells, and actions, yes, but.... They're all useless. They all do weird things that take actions, and because you only have 1 main and 1 bonus action, a lot of the time you'll get into position, do one action, then oop you have no more actions ":)", resulting in guaranteed damage or the battle taking longer.
There's no meta tree, no builds, nothing, really, just a starting loadout via heroes and that's it.
Tldr, Skin deep and too reliant on rng combined with micromanaging everything, from where you put the heroes, when you do the actions, how much move the enemies have while the game throws enemies that randomly swap you and limited abilities to begin with, and it's a headache to play rather than a fun time.
👍 : 7 |
😃 : 1
Negative