JETBOUNCE Reviews
JETBOUNCE is a platformer and exploration game where you collect items to unlock new levels, unlock abilities and power-ups. A Collect-A-Thon where you fly, jump and bounce in non-linear levels. For the fans of old-school platformers from the N64 era.
App ID | 1819950 |
App Type | GAME |
Developers | Kastel Software |
Publishers | Kastel Software |
Categories | Single-player, Tracked Controller Support, VR Only |
Genres | Action, Adventure |
Release Date | 11 Feb, 2022 |
Platforms | Windows |
Supported Languages | English |
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10 Total Reviews
10 Positive Reviews
0 Negative Reviews
Negative Score
JETBOUNCE has garnered a total of 10 reviews, with 10 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
64 minutes
Very helpful dev when the game wouldn't launch.
👍 : 1 |
😃 : 0
Positive
Playtime:
113 minutes
Love it! I like how there's no hand holding and up on your own to figure out how to best move.
It's very satisfying when you reach a place you didn't think you could, because you went there on you own
👍 : 1 |
😃 : 0
Positive
Playtime:
2338 minutes
Love this! Have yet to beat the game but so far loving the challenge and gameplay.
I play with the index knuckles and while the game is certainly playable, currently they aren't fully supported yet (though are actively being worked on)
The gameplay and challenge is fantastic particularly on the harder mode which has more gravity but lets you be much faster. You move using a rocket on your fist that regains fuel slowly over time, when on ground, and when going fast, which encourages you to move fast and learn how to play smoothly. And you also have a small course correction tool that aids you in that.
The challenge so far for me is in being able to precisely go where you want, using enough fuel - thinking of the best place to bounce / land, particularly so on sloped grounds, and also being patient enough you don't fall down.
And it's all really fun! Really love how bouncy you are, how fast you can go, and the balanced power the rocket can give you.
My only concern would be the content - after you beat it, what is there to do?
Well you'd want to get the achievements, and then try speedrunning a bit or maybe even mastering the game so you can practically smoothly fly around everywhere. But then what?
Well thankfully the dev(s) have plans for more levels, and some way for user generated stuff, like steam workshop.
Regardless this is a really fun, rather polished game with great difficulty that reminds me of other great difficult games like getting over it, and jump king. For the relatively budget VR price, I can strongly recommend this game if you're up for the challenge. Also I think this game magically is little issue for people who have trouble with motion sickness - like with how people are comfortable in gorilla tag, probably because you have complete accurate control on your movement
👍 : 3 |
😃 : 1
Positive
Playtime:
311 minutes
I really enjoyed Jetbounce. It is a really fun, addicting game. The old-school game mechanics were a perfect fit for vr. There is a really good learning curve that keeps you playing and trying to get better. The price is good, and I got lots of value for my dollar. Highly recommended.
👍 : 0 |
😃 : 0
Positive
Playtime:
3027 minutes
At first glance this game might look like an old school platformers and thats because it is. This game pays homage to games like mario 64 and collectathons like banjo kazoo. The game has a fluid movement system leading itself well to speedrunning and the community there all helps each other out despite being in direct competition. Dont let the graphics fool you this game is great fun!
👍 : 2 |
😃 : 0
Positive
Playtime:
73 minutes
The controls are something that I have never seen before in any other game. In the beginning it can be a little challenging to adapt to the new way of navigation but after a while is quite fun and interesting, I like the music and the highway level, also I loved the eye monster shooting lasers. I also noticed the details of the gun and how they integrated the ui (the blue bar) to inform the player the amount of power is been used or recharged. I think this game has a lot of potential.
👍 : 1 |
😃 : 0
Positive
Playtime:
69 minutes
A game where you bounce around to collect all the items hidden in the world.
The game might look like "Getting over it" but in VR, but the main appeal for me is the sensation of movement and freedom.
It takes a little time to get used to, but very quickly you can do very cool tricks and there are always multiple ways to get somewhere.
Some parts are challenging, but the game allows to retry and you will never lose more than 2 minutes of progress on a bad fall.
Overall very recommended for people looking for a platformer in VR!
👍 : 1 |
😃 : 0
Positive
Playtime:
25 minutes
Pretty good for its first day of release. In terms of the modeling however some of the pillars in the tunnel leading to sky hustle are uneven and don't stretch all the way from the top or bottom. However it doesn't affect the gameplay and when you get the hang of it, its really fun!
👍 : 3 |
😃 : 0
Positive
Playtime:
426 minutes
TL;DR: the right amount of frustration at first, a ton of fun to speedrun once you figure it out
The first time I played this game I really struggled with the controls. It felt awkward, I was constantly battling the controls, struggling just to stand in one place and couldn't gain any height at all. However, I was still able to make steady progress, and even if it was pretty slow, at no point did I feel completely stuck. Was it frustrating? A bit, but never too much. I enjoyed the balance and making progress always felt rewarding.
During the second playthrough, when I got used to the controls, it felt like a completely different game. Once you figure out the controls, the levels completely open up, and you can choose between countless routes to fly through them. This makes the game a ton of fun to speedrun, and I ended up finishing the game dozens of times.
The visuals are the weakest part of the game. Still, the game plays amazingly well and is 100% worth it if you are into harder platformers.
Played for hours on Quest standalone, got the game here to grab the achievements.
A solid 9/10, can't wait for more levels!
👍 : 3 |
😃 : 0
Positive
Playtime:
360 minutes
A wonderful arcade platformer imagined in VR. JetBounce gives you the rocket hands from Jet Island, puts you on a pogo stick (well, pogo platform :P ) , and throws you into some challenge levels similar to Super Mario Sunshine. It's a blast.
Controls feel tight, so when you miss a floating platform or hit a slanted wall and it sends you bouncing off in a direction you did NOT want to go, you know it was your fault.
The "superman hands" movement has proven one of the best ways for me to move in VR without getting sick. I appreciate how the developers designed the game to keep you comfortable (You're standing on a little platform to keep you grounded) and still explore different ways to implement the mechanic in VR. With JetBounce, they've created an interesting and fun experience.
👍 : 4 |
😃 : 0
Positive