Best Day Ever Reviews
App ID | 1286380 |
App Type | GAME |
Developers | ReRolled Studio |
Publishers | ReRolled Studio |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Indie |
Release Date | 7 Jun, 2021 |
Platforms | Windows |
Supported Languages | English, French |
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7 Total Reviews
7 Positive Reviews
0 Negative Reviews
Negative Score
Best Day Ever has garnered a total of 7 reviews, with 7 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
507 minutes
Love love this. Reminds me of the old games I used to play in the to early 2010's.
👍 : 0 |
😃 : 0
Positive
Playtime:
43 minutes
It is essentially a worker placement game.
You have a limited amount of time each day to choose between different activities.
The writing is cute but needs to be localized better. (The English Version anyway.)
I like the art style and the fun music.
The issues being raised are interesting as well. Definitely worth checking out the demo at least.
If you like it, buy it!
https://youtu.be/q1yQBxNXiZ0
👍 : 7 |
😃 : 0
Positive
Playtime:
1162 minutes
I just don't really understand the system for modifying other's days to get different endings. ):
Edit: I am still leaving the review as is due to the fact I feel the system could be a bit smoother. I was able to go back and get a lot of great endings! But for some reason, some things still don't seem to be appearing. I.e. Iris always gets suspended and I cannot figure out how to get Jenny an internship.
👍 : 0 |
😃 : 0
Negative
Playtime:
776 minutes
I enjoyed this game but it can be a bit annoying to repeat the same events many times to see what changed with the different combinations of choices.
👍 : 0 |
😃 : 0
Positive
Playtime:
236 minutes
Very fun resource/life management game.
Each character has its own objectives and struggles and it takes quite a bit of effort to give them their "best day ever". There's a lot of replayability as each choice will affect the story and will also require some optimisation to have enough resources to pick the right choices.
Another good point is the possibility to be somewhat evil, like with Emma where you can make a terrible product and the goal becomes to not be caught by your boss.
Overall a very good indie game that more people should try.
👍 : 4 |
😃 : 0
Positive
Playtime:
835 minutes
I'm glad that I found this little gem. The characters are charming, the stories are engaging, and most importantly the replay value is high. You play 4 different characters and you decide on how to spend their days, and some of your choice can impact other characters stories and it's all linked. This mechanism is genius and makes you want to replay the stories with different choice to see how it may impact the other characters.
The only thing lacking is the lack of guide - I wish there's guide since I'm not stuck on uncovering some of the links between the characters. Nevertheless, I really love this game. If you like choice matters and life simulation, you'd enjoy this. Kudos to developer team!
👍 : 2 |
😃 : 0
Positive
Playtime:
6279 minutes
Bummer... I was so hyped about this game! Playing the Demo was great. However, the actual game failed to launch properly on my pc (Windows 10). After about 2 hours spent trying to find any working solution, I've just requested for a refund.
UPDATE: The team of developers reacted fast to my report and fixed the problem just within a couple of days, offering the code as their apology. WHAT A FANTASTIC WORK! Great story-lines and multiple-choice dialogues done nicely, everything seems well-thought-out and made with care. Mainly, I like the idea that all protagonists can intersect each other, and also a “chirp” panel with funny “chirps” aka “twitts highlighting the game's milestones. Some rare non-translated parts from French do not bother me since I understand a little French, but it might be an issue for those who play the English version, though. Hope, the developers will fix this asap as well... In general, I totally recommend this game, especially to someone who likes decision-based stories framed into a social context. Well done!
👍 : 3 |
😃 : 0
Positive
Playtime:
1791 minutes
This game is very sweet and well written. I feel every character’s struggles are made to feel realistic and, sometimes, too real. The pacing is smooth, although it takes multiple replays to really learn the best steps to take. Sometimes it’s not very clear what you’re supposed to do in order to trigger the next event, which takes me to the biggest flaw this game has. It needs to be replayed, over and over again in order to have certain events from other characters to trigger something in the story you’re playing. I find that a tad boring and repetitive. I’ve also found a lot of moments when the dialog was suddenly in French. It’s not a big deal but it does break a bit of the immersion.
I honestly really liked this game, but I do have to add that this is the second time I buy it. I tried playing it in Switch first, but there were so many game breaking bugs that I had to repurchase it for PC. Not a huge deal, considering the price, but still annoying.
👍 : 9 |
😃 : 0
Positive
Playtime:
837 minutes
Firstly, I have to say that I adore this game, I really really do.
I initally picked it up on the Nintendo Switch, but decided to also buy it on Steam because I wanted to support the devs, and for another reason that I'll get into later.
I'm always looking for a new resource management game to play, and what made this one especially unique is that each character requires slightly different kinds of management. For example where Jenny's management was mostly about time management with balancing her studies while making time to help her friends study, I appreciated how Jordan's was balancing his relationships learning about his various teammates and how to solve their individual problems, while also trying to find time to spend with his partner, on top of trying to earn money and train for basketball. Meanwhile Paul's management required you to manage your consistency in the choices you make to help Paul run a successful campaign and his reputation with other canidates, his staff, and with voters. Unlike other games, I love how this game focuses a lot on social management and how your connections and social life will make a difference in the time you may or may not have - and like another user wrote, the stories and situations that arise are actually really specific and it's interesting to see how they play out depending on your choices.
Earlier I mentioned that I bought this game on steam for a reason outside of wanting to support titles like this and the devs who make them. The reason being that I actually ran into a "game-breaking" glitch, on Jenny's story on the Nintendo Switch, and was curious to see if the same issue was on the Steam version. However, I can't describe the glitch without getting into spoilers for Jenny's story.
[spoiler]When Jenny and Mika go looking for dirt on Chloe, you can either choose to prank Chloe with the poem, prank Chloe with Kioto Hotel, or not to prank her at all.
Initially deciding I didn't want to prank her, I choose the option where Jenny would initially say she wasn't sure. After that Mika said something along the lines of, "C'mon it's harmless it won't hurt her in any major way", and I had the options of agreeing with Mika and going along with it, or, still choosing not to do anything to Chloe. Wanting to stand by my initial choice, I clicked on the option not to prank Chloe, prompting Mika to say, "Good thinking, lets go with the poem".
I had been forced into a choice I wanted Jenny to choose to stay out of, which was slightly annoying but I decided to keep playing. However, when the next few days came around, and when Jenny went to check her social media page to see the prank on Chloe, the game became unresponsive - you could hear the sound of invisible clicks as you moved the control stick around, but clicking A would do nothing, and you also could not press start to go to the main menu since the game was in the middle of a dialog - meaning, that if you happened to save after talking to Mika about Chloe, you would not be able to continue playing, and you would have to go to the home menu, close the game, and start Jenny's story over - and not only start it over, but start it over knowing that the option to not prank Chloe is not be available to you due to this glitch. (I also experienced this glitch on Steam)
I decided to test this on the Switch two more times, once, doing the same thing, except this when being given a second chance to either back out or go along with Mika, went along with her, instead of choosing to back out, which meant we would prank Chloe with Kioto Motel. I also tested the option to purposefully prank Chloe without initially refusing, and chose to frame her with Kioto Motel, However, when Monday came around, the same exact thing happened as before, where the game was basically unresponsive, despite which option I chose. (Choosing to prank Chloe with Kioto Motel did work on Steam, however I can't remember which method worked.)
Basically, the only option I had at that point with Jenny, on the Nintendo Switch, was to agree with Mika from the start and choose to prank Chloe with the poem - that was the only way I was able to get through the game.
I also don't know if this was intentional or not, but there was a point in Jenny's story, where she could not call her friends? For example Hamim asked Jenny to call him to help him study for Math, I tried going to Jenny's phone everyday and clicking on Hamim's name, and nothing would happen. I thought maybe I had to complete all my Math notes, so I did, but was still unable to call Hamim - I was also unable to call Mika. I was only able to call Jenny's mom for the rest of the game.
Additionally I ran into an issue where, despite visiting the aracade and cinema with my friends multiple times, the objective for Visit the Cinema with your friends, and Visit the Arcade with your friends, never registered as being fulfilled.
Both glitches listed above also persisted on Steam.
Once again, for me playing on Switch, this meant that the only option I really had was to prank Chloe with the poem, negating the interesting and unique idea of this being a resource management game where your choices matter. I should also add that, being that Jenny's was the first story I played, coming into contact with this glitches made me weary to try the other characters stories, constantly worried that I would run into a glitch that would stop or unfairly affect my progress, which can affect confidence in the game itself as I'm playing. As much as I love it, it's not with the same ease as I had before discovering these glitches.
There was also a minor glitch in Jordan's story where during a basketball game, after selecting 1 of 4 prompts, the next dialog box describing how the game was going, was entirely in french.[/spoiler]
I do really love this game, both in it's concept and it's execution of that concept, despite it's frustrating and worrisome glitches. The characters and UI is charming, pleasant, and easy to get a hold of. It's chill and engaging, and I love how fleshed out and interconnected the stories are. However I really hope the issues I mentioned can be resolved, because other than that, this really is an amazing game - it's a real gem in the resource management genre.
👍 : 12 |
😃 : 0
Positive