Lost Existence Reviews
Explore vast, forgotten lands, cryptic abandoned ruins, and mysterious caverns, in this open-world voxel action-RPG. Create your own uniquely crafted class. Build multiplayer dungeon, PvP, or siege experiences. Run, vault, and leap effortlessly across endless wilderness, or delve deep underground.
App ID | 1129730 |
App Type | GAME |
Developers | Lurid Spectre Games |
Publishers | Lurid Spectre Games |
Categories | Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op, LAN Co-op, LAN PvP, Includes level editor |
Genres | Indie, Action, RPG, Adventure |
Release Date | 7 Jan, 2021 |
Platforms | Windows |
Supported Languages | English |
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13 Total Reviews
10 Positive Reviews
3 Negative Reviews
Mixed Score
Lost Existence has garnered a total of 13 reviews, with 10 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Lost Existence over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
704 minutes
This is a steal for 5 bucks. Buy it immediately. Ahh ahh ahh, shhhhhh, no! Buy it...
👍 : 1 |
😃 : 0
Positive
Playtime:
2633 minutes
This game may be in early development, but it's great. I really look forward to what it could become in the future and I will play for years to come. Keep updating this. I cant wait until the next update!
👍 : 4 |
😃 : 1
Positive
Playtime:
83 minutes
This game is very rudimentary.
Even for the 80% discount there isn't much to do here.
Wandering around throwing fireballs at the same 5 or 6 different enemies.
They get stronger, your attacks/spells get stronger. Rinse and repeat.
After an hours this gets tedious.
Save the money for other games that entertain you longer.
For comparison: I bought Starcom Nexus for 5 bucks and had 40 hours fun with it.
👍 : 0 |
😃 : 0
Negative
Playtime:
61 minutes
A Minecraft clone with too much sandbox going on and not enough to do. You enter a juttery and prone-to-crashing land that looks like it was built as a mod to Minecraft and plays about as well as one too! I tried the Berserker class but from reading other reviews, they all are some sort of sword/sorcery combination. You wander the land fighting 3 types of bad guy: a spider, a skeleton and a guy in armour. They and everything else in the world are made of gems. Through a combination of gem exchange and transmogrification (a fancy word for low level gem exchange), you purchase stat upgrades. You can also get them by living as jumping builds Dexterity, swordplay builds Strength. You've played Oblivion so you get the idea. There are mines, houses and dungeons to find. But they seem empty for the most part. Building is via blocks so if you've played any voxel-based game there's nothing new here. I managed to play for an hour before I lost interest. You can run for miles in one direction and all you'll get for your trouble is harder bad guys of some variation of one of the earlier three. You don't eat and heal naturally so there's little "point" to playing to survive. In fact I struggled to find the "point" or goal of playing this game at all! This is an Early Access game that just should not be sold in it's current state. It isn't a game as much as it is a proof of concept of one that's a looooong way from being complete.
👍 : 4 |
😃 : 1
Negative
Playtime:
615 minutes
This game has absolutely fantastic potential if the developers keep updating it. The controls are extremely smooth, the combat feels good and you're actually rewarded for every level and point spent.
👍 : 3 |
😃 : 0
Positive
Playtime:
1550 minutes
A fun, more challenging and complex alternative to other games in the voxel genre.
The creators were clearly inspired by Minecraft, but the similarities between the two games are all surface level. In my opinion, Lost Existence is a paradigm shift in the voxel genre, introducing unique combat and movement features such as double jumping, dodging, cling physics, etc.
It has the difficulty of a From Software title, customizable classes similar to World of Warcraft with a talent system and fusions.
I have been impressed this far, I am hoping to see more content in the future. Very promising for an early access title!
👍 : 5 |
😃 : 0
Positive
Playtime:
338 minutes
Minecraft fans will love this!
It has all the elements of survival as well as a great progression system
Learn magic and craft weapons aswell as other items
Fight many different level enemies as well as boss.
Graphics are good
Functions are simple
Runs well om a potato
👍 : 1 |
😃 : 0
Positive
Playtime:
111 minutes
So far fun for the price. Good music,fun combat and building.
Needs more block types.
Needs more classes.
Needs more enemy types.
World needs more plants and stuff to harvest.
But with this said the game is still being worked on and should get better with time.
Game runs very smooth and fun with friends.
If you like games like these pick it up its fun and will help Devs make it better with feedback from US.For the 9.99 price tag it is fun....but only time will tell.
PS..
I have also made a STEAM controller layout that works well with the games current state and future things like change view aka F2
steam://controllerconfig/1129730/1919139936
https://steamcommunity.com/sharedfiles/filedetails/?id=1919158104
👍 : 13 |
😃 : 0
Positive
Playtime:
235 minutes
I do recommend this game, but with some strings attached. Read on.
Don't get this game if you expect a full experience. As of the writing of this review, the game is extremely bare-bones. Obviously this is to be expected from an early access release. What I will say is that this game has a lot of potential. It is stable, and in the 90 minutes I've played so far, I haven't really encountered any serious bugs. There is a unique system of customization; you are able to choose to play up to 2 classes simultaneously, and all classes come with talent trees and perks. The skill systems will almost certainly be more refined over time. I do, however, wish the mouse movements were a little more crisp. Precise movements are essential for aiming in this game. We also need the option to re-bind more controls than simply the action bars (I type Dvorak, and it's kind of annoying having to switch to the qwerty layout to play properly).
Overall, if you decide that the game isn't developed enough to warrant a purchase (a perfectly reasonable decision at this point), keep an eye on it. It could evolve into something amazing.
👍 : 6 |
😃 : 0
Positive
Playtime:
136 minutes
Nope. Not even a little bit. Maybe as a class project or something with off the shelf assets to show you know the foundational aspects of game design? But no... Permanently deleting this bad boy.
👍 : 8 |
😃 : 3
Negative