FRENZY PLANTS Reviews
Frenzy Plants is an adventure of a little bunny girl in the forest where she lives.
App ID | 1118930 |
App Type | GAME |
Developers | MADSKILLZGAME |
Publishers | MADSKILLZGAME |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Casual, Indie, Action, RPG, Adventure |
Release Date | 26 Sep, 2019 |
Platforms | Windows |
Supported Languages | English |
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1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
FRENZY PLANTS has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
25 minutes
This game has a lot of problems.
Spikes blend in with the background, and are placed in seemingly random locations.
There's a very long cooldown timer on double jumping (about 4 seconds), so you spend a lot of time standing around waiting for it to recover as you jump onto platforms one after another.
There's no invincibility after being hit, and with spikes and enemies randomly strewn about every few steps, you can often get bounced around by damage recoil, taking half your health away in half a second.
Platforms are awkwardly placed and collide in odd ways. Platforms that look as though you should be able to jump through have colliders on both sides. Also, curved ground tiles are misused as suspended platforms. Both of these things make it apparent that the dev doesn't understand how the tiles were meant to be used and that this game is just a Unity Store asset flip.
What made me ultimately quit the game though was the skeletons. Once in range, they'll chase after you endlessly unless you get well out of range, flying through the air and through floors and walls, and will often leave you with no way of escaping without taking damage. This is further compounded by the fact that you're often stuck waiting for your double jump to recover, placing you in unrecoverable situations.
I wanted to give this game a chance since it looked nice, but I don't think the art was even made by the dev. This game isn't fun, and it's even painful to attempt to play.
👍 : 5 |
😃 : 0
Negative